gm112 Posted August 18, 2011 Report Share Posted August 18, 2011 no, they DO follow a pattern. Twinblade weapons will be named something like 10TerDob1 and the next 11terdob1. They just... don't make any sense. This may also have to do with the fact that I'm ripping textures from an originally Japanese game. And the translators wouldn't have screwed with the texture files.. and in fact occasionally i'll find a sakaki texture that actually says 'sak' in the name. Like I said, rare though D: Point taken. :) I'm sorry, I just naturally thought it looked like some form of hashing system which makes sense when you're thinking in terms of how the 3D engine could be working. (I'm thinking in regards to content management here) Well, then it's a lot like Half-Life 2's map naming system but somewhat odd in a sense. You should probably start a wiki entry on here and just start taking notes on what file is what. Quote Link to comment Share on other sites More sharing options...
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