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The cryptic world


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Considering "The World" currently has only a handful of members with no npcs or monsters, let alone items or a combat system, it sure has kept me busy for the last couple of days. In fact, today I had a nasty stomache ache, so rather than going out I retired to The World for the day. In a matter of minutes I ran into Kao, my long time friend in real life. We began comparing ideas hoping to find new maps.

Before long, I met Apeiron, who gave us cryptic clues to help in our search for maps. It turned out to be a really fun day, and I'm proud to say my map count is up to 20, including the two invisible maps. Not sure how many are out there, but I plan to find em' all while I wait for The World to be completed!

Thanx guys for making one of my first days here so much fun!

Edited by Dantes
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I got to meet another person today, although this meeting was even more cryptic than the first. As I stood in Sol Areia, trying to figure out more gate keys, a girl logged in. She immediately leaned against a low wall, facing away from me. Since I hadn't seen many people in The World yet, I was a little nervous, but I eventually said "Hi". A few moments of silence, and then she replied with "...zzz...". I thought to myself, am I really this boring? I decided to leave and head to my favorite spot for awhile.

A few minutes later, I found myself back in town. The girl was still there, but she quickly ran under a palm tree. I followed her, I'm still not sure why. Maybe I was just excited to see another person. She turned around and smiled, then disappeared. I yelled out "Hey, wait!!!" But it was too late. She had already left The World.

Sadly, I can't remember her name....

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I'm actually wondering if those "invisible" map problems should be fixed or not now. It is .hack after all... lol

eh, i say nay... in fact later on hopefully there may be even more invisibles or stuff like that lol

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I'm actually wondering if those "invisible" map problems should be fixed or not now. It is .hack after all... lol

I like the invisible gates, they'll be places to escape the inevitable swarm of players once the game is complete.

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